Interior Architecture
Spatial visualisation treated cinematically — rooms lit for atmosphere rather than for the spec sheet.
- Client
- Studio work
- Sector
- Interior Architecture
- Year
- 2024
- Scope
- Research & Design, Art Direction, Environment Design
S.1 — About
About the project
Architectural visualisation defaults to a bright, even, estate-agent light that removes every quality a space actually has. This project rejects that premise.
Each room was lit as a set, with time of day as a narrative decision. The camera moves the way a person moves through a space — slowly, with intent, and rarely in a straight line.
Built to work at both flagship-screen scale and phone scale without recomposition.




S.2 — Credits
Credits
Min HtoonCreative Director
S.3 — Next